Apr 18, 2006, 12:41 PM // 12:41
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#2
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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I solo as a beastmaster often enough, and I don't mind sharing my build. It's not profitable as a farming build, but it is fun.
Beastmastery: 11 + 1 + 3 (15)
Marksmanship: 11 + 1 (12)
Expertise: 8 + 1 (9)
or
Beastmastery: 12 + 1 + 3 (16)
Marksmanship: 10 + 2 (12)
Expertise: 8 + 1 (9)
Ferocious Strike {E}
Predator's Pounce
Disrupting Lunge
Call of Haste
Tiger's Fury
Read the Wind
Charm Animal
Comfort Animal
With this set-up, you'll want a flatbow -I prefer a vampiric one- and probably either an Elder or Dire pet.
Predator's Pounce and Disrupting Lunge will help to heal your pet and mitigate some damage on it. I've lost count of the times Disrupting Lunge spam has disabled warriors' attacks or other things you'd never expect it to hit. Tiger's Fury, Read the Wind, and a flatbow will help you deal some damage while keeping a very good distance away from your enemies. Of course, as with most pet builds, Call of Haste is a necessity. The added mobility and increased attack rate are absolutely vital to pet damage dealers.
The reason this build is fun is that its a solo build without any healing for yourself. The reason is that most enemies will die before they can reach you, and the ones that would have managed to reach you can be tricked into attacking your pet instead.
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Apr 18, 2006, 12:58 PM // 12:58
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#3
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Pre-Searing Cadet
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But if my pet dies ... I die ?
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Apr 18, 2006, 01:02 PM // 13:02
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#4
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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Comfort Animal is a pet rez...
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Apr 18, 2006, 01:09 PM // 13:09
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#5
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Pre-Searing Cadet
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Sorry, should have been more clear .... If my pet dies during combat, and all aggro turns to me .. i got a problem ? Or can i rez the pet immediatly ?
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Apr 18, 2006, 01:13 PM // 13:13
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#6
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Perfectly Elocuted
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With a flat bow, you should stay far enough from the aggro that breaking it should your pet die would not be difficult.
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Apr 18, 2006, 01:22 PM // 13:22
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#7
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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Additionally, I mentioned that it's a solo build and not a farming build. The difference is that a solo build generally takes on considerably less aggro than a farming build. You should never have more than one group of enemies on you to begin with, and your pet really shouldn't be dying. They have high armor, and Predator's Pounce recharges very, very quickly. The name of the game is to shift your usage of the three pet attacks towards whatever the situation demands of you. In dire straights, you can cut down to just the two most important attacks for a while.
Also, I don't usually even bother breaking aggro if my pet dies. I just rez it and wipe the enemies off of me and onto my pet... but until you get the hang of enemy AI, just making a break for it should work.
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Apr 18, 2006, 01:34 PM // 13:34
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#8
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Pre-Searing Cadet
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Quote:
Originally Posted by Jenosavel
Additionally, I mentioned that it's a solo build and not a farming build. The difference is that a solo build generally takes on considerably less aggro than a farming build. You should never have more than one group of enemies on you to begin with, and your pet really shouldn't be dying. They have high armor, and Predator's Pounce recharges very, very quickly. The name of the game is to shift your usage of the three pet attacks towards whatever the situation demands of you. In dire straights, you can cut down to just the two most important attacks for a while.
Also, I don't usually even bother breaking aggro if my pet dies. I just rez it and wipe the enemies off of me and onto my pet... but until you get the hang of enemy AI, just making a break for it should work.
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I see the point, and it makes sense ... I am so used to keeping my pet alive, or i'll die in WoW, hence the question ... but it is all down to not take on more then you can handle ...
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Apr 18, 2006, 01:35 PM // 13:35
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#9
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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Symbiotic Bond + Call of Prot = A pretty invincible tank pet.
With this setup, your pet can take mobs in Tombs, except you will be killed because you take -28 damage from Symb Bond. A lot of it. More so then Troll can keep up, even.. Maybe with a 55 ranger with Prot Spirit it would work, seeing as you can gain energy from Ferocious strike.
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Apr 18, 2006, 01:48 PM // 13:48
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#10
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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I really never suggest using Sybiotic Bond any time except for when training a new, low-level pet towards Dire. It doesn't slow down or reduce damage at all, it merely shifts it from your pet to you. The problem, of course, is that as a ranger it's much easier to do a lot of healing on your pet than it is to do a lot of healing on yourself.
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Apr 18, 2006, 02:03 PM // 14:03
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#11
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Ascalonian Squire
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I have a stupid question, according to what I read, the rune is " In addition, multiple runes of the same type do not stack; if more than one is equipped, only one will function", then how is it that you can make 12+1+3 BM?
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Apr 18, 2006, 02:04 PM // 14:04
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#12
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Because you can get 12 bm points, 1 bm hat, and 1 bm sup rune... 2 bm sup runes won't stack however.
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Apr 18, 2006, 02:10 PM // 14:10
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#13
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Pre-Searing Cadet
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Quote:
Originally Posted by Jenosavel
Beastmastery: 11 + 1 + 3 (15)
Marksmanship: 11 + 1 (12)
Expertise: 8 + 1 (9)
or
Beastmastery: 12 + 1 + 3 (16)
Marksmanship: 10 + 2 (12)
Expertise: 8 + 1 (9)
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Got nother question ... why 12 in MM, if read the wind is the only MM skill ... isn't it more effecient to put it in expertise? .. or does it effect the auto-shot a lot ?
Why choose mm over expertise ?
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Apr 18, 2006, 02:13 PM // 14:13
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#14
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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I guess you'll do more damage with the extra bow attacks, and energy isn't much of a problem with ferocious strikes
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Apr 18, 2006, 02:15 PM // 14:15
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#15
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Ascalonian Squire
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Quote:
Originally Posted by Yanman.be
Because you can get 12 bm points, 1 bm hat, and 1 bm sup rune... 2 bm sup runes won't stack however.
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thanks, so only the superior does stack, right, can we have more than 1 superior rune?
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Apr 18, 2006, 02:22 PM // 14:22
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#16
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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um a superior beast mastery and a superior beast mastery WILL NOT STACK, but a beastmaster mask will add +1 ( you can only wear one mask ^^ )
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Apr 18, 2006, 09:58 PM // 21:58
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#17
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Perfectly Elocuted
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Quote:
Originally Posted by NazTH_F
thanks, so only the superior does stack, right, can we have more than 1 superior rune?
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But you can use 1 superiour BM and 1 superiour Marks, etc. But generally, and in following general good practice, you only use one, because it hurts to lose more than 75 hit points.
Quote:
Originally Posted by Jenosavel
I really never suggest using Sybiotic Bond any time except for when training a new, low-level pet towards Dire. It doesn't slow down or reduce damage at all, it merely shifts it from your pet to you. The problem, of course, is that as a ranger it's much easier to do a lot of healing on your pet than it is to do a lot of healing on yourself.
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Heal Sig actually works really well here, but you're forced to delve into tactics, thus losing points to put elsewhere.. But I agree (not that I'd disagree with the master of beasts!) that it's not the best way to mitagate damage. But it's rare I leave behind Call of Protection...Especially since it stacks with Call of Haste.
I would suggest a dire pet over the other two options. The additional damage is much more useful than the additional health.
Last edited by SnipiousMax; Apr 18, 2006 at 10:41 PM // 22:41..
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Apr 18, 2006, 10:05 PM // 22:05
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#18
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Frost Gate Guardian
Join Date: Feb 2006
Guild: Currently guildless
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The key for me has always been tiger fury,call of haste and ferocious strike.
Hit tiger fury when pet starts to get low on health and run in and start smacking some mobs. Ferocious strike recharges rediculously fast and i think it gives 9 or 10 mana at lvl 12 for a 5 mana skill. I love beastmasters!
but i wouldnt recomend a W/R hammer beast master. I'm..I mean "they" are too slow
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Apr 19, 2006, 04:06 AM // 04:06
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#19
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by MarlonB
Got nother question ... why 12 in MM, if read the wind is the only MM skill ... isn't it more effecient to put it in expertise? .. or does it effect the auto-shot a lot ?
Why choose mm over expertise ?
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The nice thing about beastmastery attacks is that they're very low energy for ranger attacks. Add onto this the fact that Ferocious Strike gives a sizable net energy gain, and you should never have energy problems as a beastmaster.
Also, the damage from auto-attacking with a Vampiric Flatbow under Read the Winds and Tiger's Fury really shouldn't be overlooked.
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Apr 19, 2006, 12:56 PM // 12:56
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#20
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Pre-Searing Cadet
Join Date: Apr 2006
Location: Finland
Guild: Vagabonds of Forgotten Saga
Profession: N/Mo
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That build sounds cool I think I'll try that with my ranger and pet.
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